We don't build quantum hardware and we're not going to. Our group works one layer up: how a classical GPU fleet schedules around, verifies and absorbs work from quantum processors reached through partner providers.
Every serious quantum result today still depends on a classical system to compile the circuit, mitigate the noise, and make sense of the output. Whoever schedules that classical work well gets more out of scarce QPU time than whoever has the newest processor.
That's the layer we work on. The programme is small and part-funded by rental margin; results get folded into the production scheduler when they hold up under load, and nothing here is sold as a product on its own.
Handing a sub-problem to a QPU and taking the result back without leaving the GPU queue idle in the meantime. The scheduler treats a quantum call like any other long-latency operation.
Classical post-processing that makes noisy intermediate-scale output usable for small optimisation and sampling problems, run on the same GPU fleet as everything else.
State-vector and tensor-network simulation of small quantum circuits, offered on the same L40S and A100 nodes rental customers use for everything else.
Brokered time on third-party quantum processors through the Sundancæ control plane, scheduled and billed alongside classical jobs. No timeline committed.
We don't operate quantum hardware, so access always runs through a partner. What we own is the layer that makes that access usable without you managing three vendor relationships.
These aren't announcements, they're the problems on the whiteboard right now. Some will show up as programme notes in a quarter; some won't work out at all.
Short internal notes from the group, published as they're written. Nothing here is a peer-reviewed paper; it's a record of what a four-person team funded by rental margin has actually been working on.